Dood!
- Godot
- Game Design
- Gameplay Programming
About
Dood is a top-down mushroom themed colony game, like Rimworld or Dwarf Fortress!
Made by Me & Brayden Smith.
What I've learned
I've learned a lot about:
Procedural Generation
- Perlin noise
- Worley Noise
Serialization
- Turning game data into json files
- Instantiating items from a json file