Here is an overview of all the projects / games I have worked on!
Pyxis
C++
Networking
Game Design
Gameplay Programming
Data structures/Systems
Pyxis, my best project, is a "infinitely" large multiplayer falling sand game with Box2D rigid bodies.
It is also built on top of my Pyxis Game Engine project.
Pyxis Game Engine
C++
Engine Programming
Graphics Programming
Learning to make a game engine in C++!
Escape From Project E.L.E.V.A.T.E.
Godot
Game Design
Gameplay Programming
Lead developer for 2D Grappling platformer in Godot!
Falling Sand Simulation
C++
Data structures
Engine/Systems Programming
Pixel simulations go brrrrrrr
2D Physics Engine
C++
Engine Programming
Multi-Threading
Using deterministic physics to draw my cat!
Unreal Engine Combo System
Unreal Engine 5
Blueprints Programming
I created a combo system for UE5
Factorio Character Mod
Blender
Texturing
Animation
Rendering
Sprite Sheets
Modding
I created a character mod for factorio!
Future In Flames
Unity
Data structures/Systems
One week game made in CMPM170, Game Design Studio at UCSC.
Music Is The Way
Unity
Pure Data
Generative Audio
Procedural Generation
Endless 3d platformer with procedurally generated audio
Push Fight To Talk
Unity
Pathfinding
Small unity game where I first implemented A* pathfinding
Planet Defender
Unity
Generative Audio
Pure Data
Small Planet defender game with generated dynamic audio based on in-game properties